"Earth Year 2700" is a collection of concept and illustration pieces which I did in a specific tech-design theme from numerous assignments from my illustration class, digital painting class, and personal ideas. I typically start with a base pencil sketch then scan the image and begin painting over it in Photoshop, however some I start some of these images straight off in Photoshop. I currently use CS6 and an Wacom drawing tablet.
Finished this one with some dark/light soft-light layer to give the figure a little more depth (refer to Goliath II for the difference). Going to start another piece featuring this character tonight. He is going to be one of my favorites; definitely inspired by Shadow of the Colossus!
The Soul of Nothing CS6 2013
Barados CS6 2013
Modes of Production CS6 2012
Modes of Production concept CS6 2012
Desert Commando Tech Suit Concept CS6 2012
Rise of the Inferno Stalker CS6 2012
Whiteout CS6 2012
Tech Helmet and Bust Concept CS6 2012
Tech Suit Concept (Space themed #1) CS6 2012
Tech Suit Concept (Space themed #2) CS6 2012
Centari Warrior CS6 2012
Updated finalized version of the concept tech suit above.
The Omen (Basic Armor) Part 1 of 4 CS6 2012
The Omen (Basic Armor) Part 2 of 4 CS6 2012
The Omen (Basic Armor) Part 3 of 4 CS6 2012
The Omen (Basic Armor) Part 4 of 4 CS6 2012
Light-speed Squared II CS6 2012
G.O.D.S. View II
The Path II CS6 2012
Rising from the Flames CS6 2013
Another variation of the Omen from my Earth Year 2700 story
Rah (Final Update) CS6 2013
Finally feeling satisfied with this one...well by that I mean I no longer want to keep putzing around on it. Time to move on :)
Oberon CS6 2013
Since the name Oberon originally came from Shakespear's character, I wanted to have this concept to allude to his power and mystery. Definitely going to be one of the strongest characters for Earth Year 2700, under Omen and a few others.